====== Disciplines Overview ====== //Category: Class// Disciplines are class-specific abilities earned through leveling and quests. Each class has a unique discipline tree. ===== Discipline Types ===== ^ Class ^ Discipline Name ^ Count ^ Level Range ^ Description ^ | [[classes:healer|Healer]] | Disciplines | 23 | 1-23 | Healing, curing, buffs, and psionic damage spells | | [[classes:mentalist|Mentalist]] | Spells | 40 | 1-23 | Psionic damage, utility, and crowd control | | [[classes:thief|Thief]] | Disciplines | 12 | varies | Stealth, detection, traps, poisons | | [[classes:paladin|Paladin]] | Focus | 16 | 15-29 | Combat stances, shields, strikes, and buffs | | [[classes:martialist|Martial Artist]] | Chi | 13 | 17-29 | Shields, pools, special attacks | | [[classes:barbarian|Barbarian]] | Talents | 10 | 16-26 | Stat boosts, immunities, combat enhancements | | [[classes:fighter_mentalist|Fighter/Mentalist]] | Spells | 23 | 1-23 | Same as Mentalist (minus EnergyLance) | ===== Discipline Progression ===== Most discipline progression follows this pattern: * **Levels 1-10:** Core abilities that define the class * **Levels 11-20:** Utility and enhanced combat abilities * **Levels 21-30:** Powerful endgame abilities and passive damage boosts * **Skill 31+:** Advanced passive improvements to existing abilities ===== Key Abilities by Class ===== ==== Healer ==== ^ Level ^ Ability ^ EP Cost ^ Effect ^ | 1 | Mend | 5 | Basic heal | | 7 | CritCure | 16 | Cure critical wounds | | 10 | Stun | 35 | Stun target | | 14 | ProtAssault/ProtStun | 55 | Protection buffs | | 17 | AutoHeal | 70 | Automatic healing | | 23 | Regenerate | 250 | Powerful regeneration | ==== Mentalist ==== ^ Level ^ Ability ^ EP Cost ^ Effect ^ | 1 | Enmiss | 3 | Reduce enemy accuracy | | 6 | Fireball | 15 | Fire damage | | 8 | IceStorm | 22 | Ice AoE damage | | 12 | Enchant/Imbue | 35 | Enhance weapons | | 20 | Haste | 130 | Speed buff | | 23 | Corspray/EnergyLance | 175 | Top damage spells | ==== Paladin Focus ==== ^ Level ^ Ability ^ Effect ^ | 15 | Charge | Rush attack | | 17 | Strike | Enhanced melee hit | | 20 | Multistrike | Hit multiple targets | | 22 | ThrustStrike | Penetrating attack | | 25 | ArmorStrike | Armor-piercing hit | | 29 | Pierce | Double swing | ==== Barbarian Berserk ==== ^ Level ^ Stage ^ Effect ^ | - | Fidgety | Slight combat boost | | - | Anxious | Moderate boost | | - | Wild | Strong boost | | - | Crazed | Very strong boost | | - | Out of Control | Near maximum boost | | - | Frothing | Maximum combat power | ===== See Also ===== * [[classes:classinfo|Class Comparison]] * [[classes:start|Classes Overview]] * [[mechanics:tiers|Tier System]] > Sources: [[https://wolfguild.com/mirrors/BORED/|BORED]], [[https://wolfguild.com/mirrors/ROAR/|ROAR]], [[https://wolfguild.com/mirrors/Tantheus/|Tantheus]]