====== Fighter/Mentalist Quirks ====== //Category: Mechanic// Quirks available to Fighter/Mentalist characters in Kingdom of Drakkar. ^ Quirk ^ Description ^ Requirements ^ | **Melee Avoidance** | Further increases your ability to avoid melee attacks | None | | **Melee Accuracy** | Further increases your ability to land melee attacks | None | | **Punishing Blow** | Increases your chance of an excellent attack | None | | **Innate Energy** | Increases your maximum energy pool, relative to your level | None | | **Energy Regain** | Increases your energy regain rate, relative to your level | None | | **Fire Manipulation** | Increases the maximum damage of your fire attacks | None | | **Ice Manipulation** | Increases the maximum damage of your ice attacks | None | | **Energy Manipulation** | Increases the maximum damage of your energy attacks | None | | **Crossover Knowledge** | Shares a portion of skill gain between a weapon and your mentalist skill | None | | **Battlemage Retribution** | Chance of opponents being struck by a powerful psionic burst when they attack you | None | | **Battlemage Leech** | Chance of leeching psionic energy from an opponent as you melee | None | | **Battlemage Recovery** | Chance of leeching health from an opponent as you melee | None | ===== See Also ===== * [[mechanics:quirks|All Quirks]] * [[classes:fighter_mentalist|Fighter/Mentalist Class]] > Source: [[https://wolfguild.com/mirrors/ROAR/|ROAR Guild]]