====== Mentalist Quirks ====== //Category: Mechanic// Quirks available to Mentalist characters in Kingdom of Drakkar. ^ Quirk ^ Description ^ Requirements ^ | **Innate Energy** | Increases your maximum energy pool, relative to your level | None | | **Energy Regain** | Increases your energy regain rate, relative to your level | None | | **Fire Specialty** | Opponents find it difficult to resist your fire attacks | None | | **Ice Specialty** | Opponents find it difficult to resist your ice attacks | None | | **Energy Specialty** | Opponents find it difficult to resist your energy attacks | None | | **Enchant Specialty** | Increases the maximum level of your weapon enchants | None | | **Fire Manipulation** | Increases the maximum damage of your fire attacks | None | | **Ice Manipulation** | Increases the maximum damage of your ice attacks | None | | **Energy Manipulation** | Increases the maximum damage of your energy attacks | None | | **Thermic Barrier** | Increases the protection of your ice and fire protections | None | | **Specter's Blanket** | Chance of automatically going invisible after psionically attacking your opponent | None | | **Allied Aversion** | Chance of avoiding friendly creatures with your area of effect disciplines | None | ===== See Also ===== * [[mechanics:quirks|All Quirks]] * [[classes:mentalist|Mentalist Class]] > Source: [[https://wolfguild.com/mirrors/ROAR/|ROAR Guild]]