Category: Class
Healer guide from DrakDude's Drakkar site.
A Healer is a mix of Fighters and Mentalists. They use more EP or energy points than Mentalists, so they might run out of energy in a fight. Healers know some of the Mentalist's disciplines as well as some of their own. Healers heal damage of course and can restore a dead corpse to life at higher levels. Healers use their psionic energy as well as weapons such as a staff. Healers main stats are Wisdom, Constitution and Strength. A Mentalist disciplines are of the attacking variety while the Healer disciplines are more of a defensive type.
Dedicate at the Healer Trainer west of the Steel Flower. Healers can heal as well as hurt. Healers get an extra attack every 8 Experience levels.
| Skill | Title |
|---|---|
| 0 | Unskilled |
| 1 | Mender of Wounds |
| 2 | Paramedic |
| 3 | Inflicter of Wounds |
| 4 | Student |
| 5 | Curer of Poison |
| 6 | Restorer of Vision |
| 7 | Healer |
| 8 | Healer of Wounds |
| 9 | Taker of Conciousness |
| 10 | Revealer of Paths |
| 11 | Inflicter of Poison |
| 12 | Former of Lightning |
| 13 | Protector of the Mind |
| 14 | Protector of Concious |
| 15 | Healer of the Ways |
| 16 | Shaker of the World |
| 17 | Stealer of the Mind |