Table of Contents

Thief

Category: Class

Thieves are cunning rogues who rely on stealth, deception, and quick strikes. With abilities like Hide, Backstab, and Steal, they take a unique approach to combat. Their disciplines include psionic detection and utility magic.

Key Stats: Agility, Luck, Intelligence

Quick Reference

Attribute Detail
Role Utility / Burst DPS
Key Stats Agility, Luck, Intelligence
Base HP Low-Medium
Trainer Hidden trainer in the Steel Flower
Core Mechanic Steal, Hide, Backstab, Mug
Equipment Daggers, short swords, thrown weapons; light armor
Alignment Any
Dedication Level 1

Strengths

Disciplines

Level Discipline EP
02 Sence 10
03 Detect 10
04 Resprirate 20
09 Door 10
10 Transmute
Darkness
10
10
11 Infravsion 25
14 Trapsack 50
15 Reveal 10
17 LimitedInvisibility 20
19 Boost in
Backstab. Bonus in Hide skill.
!

Ability Progression

Detailed progression including tier abilities.

Level Skill Ability
- 1 Steal; Hide
- 2 Sence
- 3 Detect
- 4 Respirate
- 8 Backstab
- 9 Door
- 10 Mug; Darkness; Transmute
- 11 Poison; Infravision
- 14 Trapsack; Disease
- 15 Reveal
- 17 LimitedInvis
35 - Taste of venom Tier
38 - Taste of disease Tier
41 - Taste of decay Tier
44 - Razor Blades Tier
47 - Veil of Deceit Tier
47 - Fog of Deceit Tier
60 - Echo of Venom Tier
65 32 Dozens Tier
- 31 All players in the same party as you are able to fully see you while hidden. All players in the party also receive a 5 level bonus for the purpose of seeing hidden creatures
- 32 Thrown attacks (at a specific target) (Through the THROW command) are doubled (One command gets two throws).
- 33 Mug will begin to work with an item in your right hand
- 34 All poison based damage +15%
- 35 All disease based damage +15%
- 36 On rare occasion the thief will find himself remaining hidden after a non-fatal backstab
- 37 The thief gains an automatic “Quick Stab” ability (cumulative with the quirk); and ANY PARTY MEMBER gets a chance of each combat swing being identified as a backstab. Veil and Fog of Deceit now grant a 5% chance of being auto-missed by an attacking enemy's melee abilities.
- 38 Duration of all thief DOTs increases by 5 rounds
- 39 Chance of #hide being a free action. The thief may successfully hide with as little as 1/4th their maximum HP.
- 40 Thrown attacks with a specific target (throw right/left at X) swing three times. The recast for Razorblades decreases.

Tier Abilities

Advanced abilities gained through tier quests.

Xform Name Effect Recast Duration Lvl Req.
106 Taste of venom 300 direct disease damage per round, Cost 200 HP Cost 4 Rounds 10 Rounds 35
107 Taste of disease 400 direct disease damage per round, Cost 200 HP Cost 4 Rounds 10 Rounds 38
108 Taste of decay 500 direct disease damage per round, Cost 300 HP Cost 4 Rounds 10 Rounds 41
109 Razor Blades +12 to +18 Attacks to a single target, (Requires skill 32) 50 Rounds 1 Round 44
110 Veil of Deceit +AC, Hide bonus to self 4 Rounds 40 Rounds 47
111 Fog of Deceit

, , Hide bonus to party | 1 Round | 40 Rounds | 55 |

400 Echo of Venom Poison Damage 600 per round, Cost 400 HP Cost 4 Rounds 10 Rounds 60
403 Dozens

, (Requires skill 32) | 40 Rounds | 1 Rounds | 65 |

401 Echo of Disease 600 direct disease damage per round, Cost 500 HP Cost 4 Rounds 10 Rounds 70+
402 Echo of Decay 600 direct disease damage per round, Cost 500 HP Cost 4 Rounds 10 Rounds 70+
Thanks to Gohunr for tier info aswell as fixes

Player Guides

See Also

Sources: BORED, Tnem, ROAR