Table of Contents

Paladin Guide — Javelina

Category: Guide | Region: Cobrahn | Difficulty: Intermediate

A comprehensive paladin guide covering weapon choice, gear progression, and foci skills. Written by Javelina of PHNX Guild.

Weapon Choice

The most important early decision for a paladin is weapon selection. You start as a fighter and should pick one weapon to specialize in — splitting specializations is almost useless.

Longsword (LS)

Benefits:

Drawbacks:

Greatsword (GS)

Benefits:

Drawbacks:

Halberd (Hally)

Benefits:

Drawbacks:

Once you have chosen your weapon, stick with it. You can have secondary skills but always keep a primary.

Gear Progression

Gear is more important to a paladin than probably any class in the game. Properly geared, you can survive almost anywhere relative to your size.

Newbie Gear

Starter Gear (Level 8+)

Medium Gear (Level 15+)

Advanced Gear

Foci Skills

Skill Foci Description
15 Charge A ranged attack that hits a hostile crit up to 3 hexes away
17 Parry Increases defenses and enables blocking until an aggressive move. This is when you become a true paladin.
18 Strike Strikes a powerful blow. Defense drops slightly but barely noticeable.
19 Blindstrike Hit crits you cannot see — blind or hidden targets (anti-thief strike)
20 Multistrike Great for experience, less useful for skill. Good for clearing zoos. Used less as you grow.
21 Boost +2 agility, +2 strength. Short duration, stuns for a few rounds. Useful for baiting lairs.
21 Thruststrike A harder-hitting Charge that costs 5 HP to use
22 Powerstrike Hits harder than Strike with about the same defense loss. Replace Strike with this.
23 Defend Generally worthless except for playing around in SF
24 Superboost +5 agility, +5 strength. Replace Boost with this.
25 Armorstrike Two swings at the same crit. Hits very hard. Be careful on lair hunts (e.g. don't use on Nin).
26 Ultraboost +8 strength, +8 agility. Stun lasts longer. Replace Superboost.
27 Maxstrike Hits like a tank (2 strikes like Armorstrike). Makes many things soloable. Ages relatively quickly.
28 Disarm / Healingtouch Can make crits drop/belt their weapons. Can now heal yourself.

See Also

Source: PHNX Guild