Table of Contents

Maeling

Category: Map | Region: Nork

The Province of Maeling lies to the east of Nork Town. It is a walled town with connections to Volcano Town via a south portal and an extensive 4-level dungeon system beneath it. The area features dense forest, cave systems, and several specialty lairs including the Double Ninja Lair quest chain.

Maeling Map

maeling.jpg

Map of the Maeling area (800×780).

Upper Maeling

upper_maeling.jpg

The upper reaches of Maeling (533×542).

A tranquil place, once the Ninja Trainer's location. Access by climbing up from the puddle of water in Maeling town. Make a twig first before exploring.

Maeling Entrance

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The approach to Maeling from the Nork overland.


Maeling Cave

Maeling Cave (646×540).

West of Maeling town. Come here to get a Yellow Robe. Watch out for Deep Eyes!


Maeling Dungeon Entrance

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Dungeon entrance east and slightly south of town.


Maeling -1

Maeling -1 (500×519). Green hex = stairs to surface, red hexes = stairs down to M-2.

First dungeon level. Good starting area for Maeling exploration. Enmiss protection needed.

Creatures: Tengus (use enmiss, hit paladins for ~20/turn), Lizardmen, Trolls (100-120 damage). Harder NPCs in the SW room. A few M-2 level creatures lurk to the NE.

Strategy: Let the lizardmen kill all the crits and then kill the lizardmen.

Drops: Fungus bread (occasional)


Maeling -2

Maeling -2 (609×519). Green hex = stairs to M-1, red hex = stairs to M-3, purple hexes = secret passages.

Bring Infravision scrolls or the discipline to see on M-3 before heading down.

Drops: OgreLord Scales (break for 1K+ GP each)


Maeling -3

Maeling -3 (636×409). Green hex = stairs to M-2, red hex = stairs to M-4.

Home to Ninjas and Golems. Ninjas drop Black Ninja Robes (BNR). Golems sometimes drop majors.

Creatures: Ninjas (drop BNR), Golems (sometimes drop majors)


Maeling -4

Maeling -4 (645×387).

Full of Ogres, Stunners, and Golems that are harder than above. Named Ninjas hit for 200-300 damage and drop sashes with attack bonuses. Look for the Named Ninja in the Silver Ninja Robe (SNR). Blue parts of walls can be Illusioned or Doored.

Creatures:

Drops: Silver Ninja Robe (SNR), Super Enmiss Robe (SER) from Tengu Lair, attack sashes, lightning tantos, 4/4 evil rings


Maeling Lairs

Connected to Maeling -4 are four mini-lairs and the Double Ninja Lair (DNL). The mini-lairs form a quest chain – each requires a gem dropped by another lair to enter. All three combat mini-lairs respawn every 1 hour and 34 minutes.

Double Ninja Lair (DNL)

The ultimate goal. Requires 4 items to enter (each is destroyed upon portal entry):

  1. Super Enmiss Robe (SER) from Tengu Lair
  2. +5 Neutral Tanto from Stunner Lair
  3. Ceramic Scales from Golem Lair
  4. 0/3 Blue Sash from Ninja Lair

Single Ninja Lair

Entry requires: Flecked gem from Stunner Lair. Drops: Ray-like gem, +5 neutral katana, 0/3 blue sash.

Golem Lair (East)

Entry requires: Pulsing purple gem from Tengu Lair. Boss uses IH. Drops: Trapped gem, ceramic scales. Check if the Golem is wearing ceramic scales – only that spawn tans for the correct scales needed for the DNL.

Tengu Lair (North)

Entry requires: Trapped gem from Golem Lair. Enmiss protection needed. Drops: Pulsating gems, Super Enmiss Robes (SER) sometimes.

Stunner Lair (West)

Entry requires: Ray-like gem from Single Ninja Lair. Drops: Flecked gem, +5 neutral returning tanto with level 8 lightning.


Key Areas:


See also: Nork Town | Nork Items | Monsters | Back to Maps

Maps by Seville (BORED), SirHalden (BORED), Tantheus, EDGE Guild.

See Also