Table of Contents

Mountain Dweller

Category: Race

Quick Facts

Stat Cap
STR 19
AGI 18
CON 18
INT 18
WIS 18
WIL 18
CHA 17
LCK 18
Special Extra starting gold

Also known as: Dwarf

Mountain Dwellers are short, stocky, hardy individuals with leathery skin. They have good constitutions and are very strong. They tend to have terrible luck, but start out with more gold than any other race. And their skills as fighters keep their sacks full.

Stat Caps

Mountain Dwellers can roll 19 Strength at character creation — one of only two races that can exceed 18 STR (the other being Outcast). Since stat pots only raise Strength to 18, a Mountain Dweller with 19 STR has a permanent advantage in weapon damage and carry weight.

The trade-off is a Charisma cap of 17, which means permanently higher training costs and Hit Doc prices compared to races that can reach 18 CHA.

Stat Cap Notes
STR 19 Exceeds stat pot cap of 18; permanent advantage
CHA 17 One below standard; affects training/Hit Doc costs
All others 18 Standard caps

Racial Traits

Character Creation Tips

Class Why
Barbarian 19 STR directly boosts HP per level (STR determines Barbarian HP gains) and weapon damage
Paladin 19 STR means maximum weapon damage; strong CON tendency for HP
Fighter Pure melee benefits most from the 19 STR cap
Martial Artist Strength and Constitution tendencies support the melee/dodge playstyle

See Also

Sources: ROAR, Tantheus, Telletran