Category: Race
| Stat | Cap |
|---|---|
| STR | 17 |
| AGI | 18 |
| CON | 18 |
| INT | 19 |
| WIS | 18 |
| WIL | 18 |
| CHA | 18 |
| LCK | 18 |
| Special | Highest Intelligence |
Also known as: Half-Elf
Woodlands Dwellers are a racial blend of City Dweller and Forest Dweller, being neither one nor the other, but something both in between and unique. They tend to have good agility, intelligence and willpower. Many of the great Mentalists of Drakkar are Woodlands Dwellers.
Woodlands Dwellers are the only race that can roll 19 in Intelligence at character creation. Since Intelligence determines EP (energy points) for psionic characters and is essential for forming psionic disciplines, this gives them a permanent edge in the mental arts.
The trade-off is a Strength cap of 17, one below standard. This limits their melee damage and carry weight.
| Stat | Cap | Notes |
|---|---|---|
| INT | 19 | Only race that exceeds 18 INT at creation |
| STR | 17 | One below standard; limits melee damage |
| CHA | 18 | Standard — keeps training costs reasonable |
| LCK | 18 | Standard — no strip penalty |
Note that stat pots in Nork can raise Intelligence to 19 for all races, so the Woodlands Dweller's INT advantage is primarily at character creation. However, starting at 19 INT saves the cost of finding an INT pot.
| Class | Why |
|---|---|
| Mentalist | “Most Mentalists are of the Woodlands Dweller or City Dweller races.” 19 INT maximizes EP and discipline power |
| Fighter/Mentalist | 19 INT for the mental side; 17 STR is partially offset by disciplines |
| Healer | High INT and WIL tendencies benefit EP and discipline resistance |