Kingdom of Drakkar Wiki

A community encyclopedia for the Kingdom of Drakkar

User Tools

Site Tools


guilds:tantheus:weaponskill

Tantheus' Drakkar Weapon Skill Information Page

Drakkar Weapon Skill Information:

Referenced : Shar's website

Skill Levels

Not all Professions develop Skill in Weapons alone. Below also are the skill level charts for Ments, Healers and other character classes.

Weapons Skill Levels

Any Profession can train with Weapons. While there are many weapons in the game, they all fall under one of the Skill categories that you can be trained in. For example, the Mace Skill category includes war hammers and flails. (See the Weapons section of 'Preparing to Adventure' for more on this subject.)

As you train, you build the Skill level in the weapon skill category you have chosen. If you have chosen the Longsword as your weapon, when you train you build skill in THAT category, moving from Unskilled to Clumsy to Familair as you become more proficient.

The syntax is very specific concerning weapons! If you train in Longsword you will not gain Skill in Shortsword.

Weapons

Any Profession can train with Weapons. Each character class begins with a weapon and a small amount of skill in that weapon. You may use that weapon or change to another. Once you have decided upon a weapon to develop skill in, go to a trainer.

It's generally advised to choose one weapon and build your skill as high as possible in the use of that weapon, instead of building a little skill in multiple weapons.

With most weapons, you must stand on the same hex as the creature you are attacking. Pole-arms can attack creatures on adjacent hexes. Bows fire from several hexes away. Remember to carry your weapon in your right hand.

Note that damage potential should not be your only consideration. While a wooden staff might not do as much damage as a greatsword, it generally blocks better. If you are a Healer, blocking is important because you can't regain your energy points (necessary for casting disciplines) unless you are unwounded. And although a Thief can use the greatsword for Backstab, the size of the weapon affects his ability to Hide, and he must be hidden to backstab. So there are many complex reasons for making a weapons choice.

The following general weapon list is arranged from least damaging to hardest hitting (approximately). And, there are special weapons in each class that outshine all the rest.

General Weapon List C= close combat (must be used while standing on same hex) E= extended combat (can be used from one hex away) L= long range (can be used from anywhere on the screen

dagger

C and L

staff

C

gauntlets

C

shortsword

C

shortbow

C

mace

C

flail

C

hammer

C and L

longbow

L

broadsword

C

crossbow

L

pole-arm

E

axe

C and L

greatsword

C

All weapons may be thrown, but only magical daggers will return to you. You can also use bows as close-combat weapons.

Weapon Skill Categories

There are many more weapons than these to find and use, but all weapons will fall under one of the above weapons categories. Remember though that weapons categories are different than weapon SKILL categories. Weapon skill categories are the categories that you train in. For example, to use a greatsword effectively, you would build Skill in the Two-Handed Skill category, as it takes two-handed skill to wield the mighty greatsword.

Skill categories

  • Axe Weapon types: all axes. Some of the great axes of Drakkar are also throwing weapons.
  • Bow Weapon types: all bows; longbow, crossbow, and shortbow. You can use a bow to attack from a distance and on the same hex. You must hold the bow in your right hand, and your left hand must be empty to draw the bow.
  • Dagger Weapon types: all daggers. Magical daggers are also throwing weapons, and return to the user.
  • Longsword Weapon types: longswords and broadswords.
  • Mace Weapon types: all maces, flails and hammers. Some hammers may also be thrown.
  • Martial Arts Weapon types: gauntlets. Although Martial Arts is its own skill category, the gauntlet is a martial arts weapon.
  • Pole-arm Weapon types: all pole-arms and halberds. These weapons can be used from one hex away. To inflict maximum combat damage using a halberd or polearm, your left hand must be empty. You cannot put a halberd or polearm on your belt.
  • Shortsword Weapon types: all shortswords.
  • Staff Weapon types: all staffs and spears.

Thrown

Weapon types: grenades, daggers. All weapons and other items may be thrown in Drakkar (you could pick up a corpse and throw it, for instance). Grenades can only be thrown.

Two-handed

Weapon types: greatswords, bisentos. These weapons specifically take two hands to wield.

Weapon Skill Levels

Level

Skill Name

0

Unskilled

1

Clumsy

2

Familair

3

Student

4

Practiced

5

Dedicated

6

Skilled

7

Experienced

8

Proficient

9

Practitioner

10

Expert

11

Prodigy

12

Brilliant

13

Incredible

14

Astounding

15

Master

16

High Master

17

Grand Master

18

Warrior

19

High Warrior

20

Specialist

21

Beholder of the Art

22

Initiate of Stance

23

Student of Stance

24

Master of Stance

25

Initiate of Form

26

Student of Form

27

Master of Form

28

Initiate of Style

29

Student of Style

30

Master of Styl

e

Disclaimer

Posted By: Tantheus

Date: 2/27/2004

All information gathered on this site was taken from the Referenced Fan site links. I wanted to create a one stop web site for Kingdom of Drakkar information. I found many dead links when researching information on Kingdom of Drakkar and I wanted to preserve the information I found before another site went offline.


guilds/tantheus/weaponskill.txt ยท Last modified: by 127.0.0.1

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki