mechanics:game_commands
Table of Contents
Game Commands
Category: Mechanic
A reference of all available commands in Kingdom of Drakkar.
Party related commands
| Command | Function |
|---|---|
Party create “name” | Allows you to create a party |
Party join “name” | Allows you to join a created party aslong as you see the creator |
Party give “name” | Allows you to transfer leadership to another player in party if you are the current leader. |
Party break | Dispands the party only if you are the creator |
Party leave | Leaves the current party |
Party eject “name” | Kicks a player from the party only if you are the creator |
Party list | Lists the party creator along with all members |
Commands related to a target/crit
| Command | Function |
|---|---|
Attack | Attacks your target |
Fight | Attacks your target |
Throw “item” at “name” | Throws specified item at a specified target. |
Chase “target” | Moves you towards your target |
Commands related to guilds
| Command | Function |
|---|---|
Guild tag “name” | Allows you to tag someone into your guild if you have tagging rights |
Guild eject “name” | Will remove a guild member from the guild if you have tagging rights |
Guild display | Shows all your guild members in your viewing area |
Guild transfer “name” | If you have tagging rights, this will transfer those rights to another player |
System based commands
| Command | Function |
|---|---|
Cmds | Places the typed command into the scrolling region as they are being acted upon. Example: On a mentalist, typing form energyshield will show in the scrolling region as >form energyshield. |
Dash | At the end of every round, dashes appear in the scrolling region. |
Echo | Enables or disables character echo. not sure what its used for. |
Redraw | Tells to game to re-render the game window. |
Paint | Has the same effect as redraw. |
Critsort Enable Critsort Disable | Displays crits on your hex at the top of the list always. Helpful for zerking barbs. |
Rest | When your health is full, will advance to the next level if you have enough experience. Also you can recover from damage at a rate directly proportional to your current constitution. This regenerative ability takes effect during both REST commands and normal time-bases regeneration. |
Commands related to items
| Command | Function |
|---|---|
Look Look at “name” Look at “name” “item” | Looks list items on the current hex Looks at the target, listing what they are wearing. Looks at a specific item your target is using/wearing. |
Get “item name” | Will pick up the item from the ground |
Put | Puts the item in your hand to where you specified. Example: Put shield in belt |
Drop “item” | Drops the specified item |
Break “item” | Allows you to break the item named if you are holding it |
Take “item” | Takes a specified item from a specified place. example: Take gem from sack |
Wield “weapon” | Takes your weapon out from your belt Example: Wield stiletto |
Draw “weapon” | Draws specified weapon Example: Draw staff |
Belt “weapon” | Moves specified weapon to your belt Example: Belt staff |
Drink | Drinks a Health pot in your sack. |
Trade enable | Allows you to trade items with other players. |
Count “item” | Determines the exact number of a givin item currently on the ground below you. |
Commands that don't waste a round
| Command | Function |
|---|---|
*Rtb | Right to belt Weapon in your right hand goes to belt |
*Drink | Drinks an instant heal |
*Btr | Belt to right First weapon in your belt goes to right hand |
Ncp related commands
| Command | Function |
|---|---|
Tan | Tells ncp to tan a creatures corpse. only works if ncp is a tanner. Example: eld, tan |
Make armor | Same effect as tan. Example: eld, make armor |
Appraise “item” | Asks trader ncp to appraise the specified item. Example: Darwin, appraise helm. |
Deposit | Asks ncp to deposit specific aount of coins Only works if ncp is a banker. Example: Har, Deposit 50000 |
Withdraw | Asks ncp to withdrawt specific aount of coins Only works if ncp is a banker. Example: Har, withdraw 50000 |
Player interaction commands
| Command | Function |
|---|---|
Hug “name” | You hug the specified player. |
I scream I scream at “name” | You scream at the specified player. They see “Hawk screams!” or “Hawk screams at you!” |
I growl I growl at “name” | You growl at the specified player. They see “Hawk growls!” or “Hawk growls at you!” |
I grumble I grumble at “name” | You grumble at the specified player. They see “Hawk grumbles!” or “Hawk grumbles at you!” |
I holler I holler at “name” | You holler at the specified player. They see “Hawk hollers!” or “Hawk hollers at you!” |
I yell I yell at “name” | You tell at the specified player. They see “Hawk yells!” or “Hawk yells at you!” |
I jostle I jostle “name” | You jostle the specified player. They see “Hawk jostles!” or “Hawk jostles you!” |
I sing I sing at “name” | You sing to the specified player. They see “Hawk sings!” or “Hawk sings at you!” |
I wink I wink at “name” | You wink at the specified player. They see “Hawk winks!” or “Hawk winks at you!” |
I think | You think. You see “Nothing seems to come to mind” They see “Hawk seems rather annoyed” |
I pinch I pinch “name” | You pinch the specified player. They see “Hawk pinches!” or “Hawk pinches you!” |
I rofl | You roll on the floor laughing. They see “Hawk rolls on the ground laughing!” |
I spit I spit at “name” | You spit at the specified player. They see “Hawk spits!” or “Hawk spits at you!” |
I tickle I tickle “name” | You tickle the specified player. They see “Hawk tickles!” or “Hawk tickles you!” |
I dance I dance with “name” | You dance with the specified player. They see “Hawk dances!” or “Hawk dances with you!” |
I sneeze I sneeze at “name” | You sneeze at the specified player. They see “Hawk sneezes!” or “Hawk sneezes at you!” |
I scratch I scratch “name” | You scratch the specified player. They see “Hawk scratches!” or “Hawk scratches you!” |
I kiss I kiss “name” | You spit at the specified player. They see “Hawk kisses!” or “Hawk kisses you! |
I agree I agree with “name” | You agree with the specified player. They see “Hawk agrees!” or “Hawk agrees with you!” |
I mock I mock “name” | You mock the specified player. They see “Hawk mocks!” or “Hawk mocks you!” |
I prod I prod “name” | You prod the specified player. They see “Hawk prods!” or “Hawk prods you!” |
I disagree I disagree with “name” | You disagree with the specified player. They see “Hawk disagrees!” or “Hawk disagrees with you!” |
See Also
mechanics/game_commands.txt · Last modified: by 127.0.0.1
