mechanics:quirks_mentalist
Mentalist Quirks
Category: Mechanic
Quirks available to Mentalist characters in Kingdom of Drakkar.
| Quirk | Description | Requirements |
|---|---|---|
| Innate Energy | Increases your maximum energy pool, relative to your level | None |
| Energy Regain | Increases your energy regain rate, relative to your level | None |
| Fire Specialty | Opponents find it difficult to resist your fire attacks | None |
| Ice Specialty | Opponents find it difficult to resist your ice attacks | None |
| Energy Specialty | Opponents find it difficult to resist your energy attacks | None |
| Enchant Specialty | Increases the maximum level of your weapon enchants | None |
| Fire Manipulation | Increases the maximum damage of your fire attacks | None |
| Ice Manipulation | Increases the maximum damage of your ice attacks | None |
| Energy Manipulation | Increases the maximum damage of your energy attacks | None |
| Thermic Barrier | Increases the protection of your ice and fire protections | None |
| Specter's Blanket | Chance of automatically going invisible after psionically attacking your opponent | None |
| Allied Aversion | Chance of avoiding friendly creatures with your area of effect disciplines | None |
See Also
Source: ROAR Guild
mechanics/quirks_mentalist.txt ยท Last modified: by 127.0.0.1
