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mechanics:weapon_skills

Weapon Skills

Category: Mechanic

Weapon skill information from Shar's and Tantheus' Drakkar pages.

Any Profession can train with Weapons. While there are many weapons in the game, they all fall under one of the Skill categories that you can be trained in. As you train, you build the Skill level in the weapon skill category you have chosen. The syntax is very specific – if you train in Longsword you will not gain Skill in Shortsword.

It's generally advised to choose one weapon and build your skill as high as possible instead of building a little skill in multiple weapons.

Weapon Range

Weapon Range
Dagger Close and Long
Staff Close
Gauntlets Close
Shortsword Close
Shortbow Close
Mace Close
Flail Close
Hammer Close and Long
Longbow Long
Broadsword Close
Crossbow Long
Pole-arm Extended
Axe Close and Long
Greatsword Close
  • Close (C): Must stand on same hex as target
  • Extended (E): Can be used from one hex away
  • Long (L): Can be used from anywhere on the screen

All weapons may be thrown, but only magical daggers will return to you. You can also use bows as close-combat weapons.

Skill Categories

Category Weapon Types Notes
Axe All axes Some great axes are also throwing weapons
Bow Longbow, crossbow, shortbow Hold in right hand, left hand must be empty to draw
Dagger All daggers Magical daggers are throwing weapons and return to user
Longsword Longswords and broadswords -
Mace All maces, flails and hammers Some hammers may also be thrown
Martial Arts Gauntlets Martial Arts is its own skill category
Pole-arm All pole-arms and halberds Used from one hex away; left hand must be empty for max damage
Shortsword All shortswords -
Staff All staffs and spears -
Thrown Grenades, daggers All items may be thrown; grenades can only be thrown
Two-handed Greatswords, bisentos Takes two hands to wield

Weapon Considerations

Damage potential should not be your only consideration:

  • A wooden staff might not do as much damage as a greatsword, but it generally blocks better
  • Healers need blocking because they can't regain EP unless unwounded
  • A Thief can use a greatsword for Backstab, but weapon size affects Hide ability

Weapon Skill Levels

Level Skill Name
0 Unskilled
1 Clumsy
2 Familiar
3 Student
4 Practiced
5 Dedicated
6 Skilled
7 Experienced
8 Proficient
9 Practitioner
10 Expert
11 Prodigy
12 Brilliant
13 Incredible
14 Astounding
15 Master
16 High Master
17 Grand Master
18 Warrior
19 High Warrior
20 Specialist
21 Beholder of the Art
22 Initiate of Stance
23 Student of Stance
24 Master of Stance
25 Initiate of Form
26 Student of Form
27 Master of Form
28 Initiate of Style
29 Student of Style
30 Master of Style

See Also

mechanics/weapon_skills.txt · Last modified: by 127.0.0.1

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